(Journey back with me friends, to one last set of pictures taken on my kitchen table..... I took these pictures back in early December, and have been working on this article for like two and a half months. You know my pictures have been getting slightly better, so forgive me this set of old ones.)
Minos is the 3P version of Hellbat, treacherous and devious
member of the Liokaiser team from Victory.
Long ago, I was watching that, and then as often happens to all things good and
pure in my life, the semester started, and my fun time ended.
Looks good now, but getting here is terrifying. |
Minos’ plastic feels thin, something that I experienced with
Hypnos but, given the stockier nature of that toy, didn’t seem like much of a
potential issues save for in a few places. But on Minos, it is more of a
concern due to a lot of thin parts, such as the canard wings behind the
cockpit, the fins on the robot head and the tailfin of the jet. Moving the
nosecone part potentially puts one in contact with the robot head and the
canard wings, and so there is a compound fear of stressing or breaking
something. Overall I think the problem is a mental one, but still it’s not one
that I feel real comfortable about. The nosecone is attached via a slightly
extendable arm that connects the nosecone to the robot back, but would it have
hurt to provide a little more extension so as to alleviate this situation? A
literal centimeter more extension on the armature that connects the nosecone to
the robot back would have 100% eliminated the issue, and so why that tiny
fraction of extra reach is missing is hard to understand. The entire time
trying to effect this step in the conversion, you know that something is wrong.
There’s no good place to grip to toy, because the canard wings or robot head or
some other part are right in the way of your fingers, or right there in that
place where you need to put your fingers so as to be able to exert pressure.
There are some pins that hold the various parts and panels together, but you
know they don’t move in the ways that would allow this movement to happen any
easier than it does. And the instructions don’t give enough information that
the kind of flip and twist motion is necessary; they make it look like you flip
the piece and THEN twist it, which is basically the instinctual motion that you
feel this piece should be making.
Pretty typical underside. |
Other than this sanity blasting nosecone maneuver, the
transformation is fairly normal, right down to the robot arms nestling close to
the jet fuselage. The calves open and fold over the thighs, as again the one
thing a third party apparently cannot figure out is a sliding joint. The result
is a stunning jet mode that looks like a real model fighter jet. While Hypnos’
drill tank is clearly a fictional vehicle, Minos’ jet is based on a real world
plane, and the alt mode reflects this type of real world quality. The lines are
smooth and crisp and the jet is real angular and aerodynamic. It’s a real good
look. I’m not real sure what type of actual aircraft this is, or whether it’s a
real plane or just a concept type thing. But nevertheless, it is a good looking
plane. The only true flaw in the jet mode is that the robot head can clearly be
seen on the underside: it spins around so you can’t see the face, but the head
just presses up against the underside of the nosecone area and then you pretend
you can’t see it. For all the great that this figure contains, they couldn’t
find a way to hide the robot head in vehicle mode? I’m not sure how much of a
real detraction this is from the overall finished product, but it is a head
scratcher for sure. I suppose the head can’t fold away into the chest, because
that is where the combiner port is hidden, again hidden, the same way it
was on Hypnos.
Aw! |
The Breastmaster partner here is a little bat, complete with
wings that fold across the chest. Again, the little beast partner can function
as a robot, a weapon for Minos, and a chest plate for Minos, and it is mostly
in the first and last modes that it works the best. The body is too flat and
wide to adequately serve as a blaster, and the fold out double barrels aren’t
large enough to be easily or clearly visible in weapon mode. As a beast, it’s
ok; but as a chest plate, the wide, slightly curving beast is wonderful. He
chest plate gives the large robot a real interesting and different look than
that of the robot without the armor, a larger, bulkier, more armored up look.
The bat plugs in beneath the nosecone in jet mode and if you look at the
vehicle from the top down, you can see that the intent is to make the bat seem
like an extra set of stabilizing wings for the front section of the plane, but
the illusion is imperfect at the best. Nobody is buying the Hades figures
specifically for their Breastmaster figures, and so the shortcomings of this
little guy are more than easily forgiven. If there is any real drawback to the
bat, it’s that Minos really does not have any type of weapon besides its weak
blaster mode. No real loss, and the true value of the tiny animal is as a chest
augmentation anyway.
I know the nosecone is supposed to split open, but I like the solid look in robot mode. |
Minos is a marvelously competent standalone figure, just
like the aforementioned Hypnos, with one general improvement: Minos has no
integrated combiner parts. Hypnos hides a Hades foot inside his calves; Minos
has an attachable hand. This makes Minos more capable of being an individual
purchase, because there is no part of him that obviously betrays his membership
on a team. Yes, he comes packaged with hands, so you leave them in the box.
Done. And I can totally see someone wanting this figure purely for this figure,
without any interest in the combined form whatsoever, and not being in the
slightest bit disappointed. Minos is such a good figure, and he is more
visually exciting than Hypnos, furthering the idea that one could want him as a
standalone. He makes for a good Decepticon warrior, one that looks fuller of
personality than a more standard robot such as Hypnos. In fact, since I’m
behind on Victory but long finished
with Masterforce, I’d have to say
that Minos gives off a real Buster and/or Hydra vibe, though not enough to say
that Minos could be a stand in for either of those characters. But, with that
nosecone flip and twist transformation, I almost wonder if a Buster and Hydra
could be possible from TFC Toys, using the general Minos transformation scheme
and layout for at least Hydra. TFC Toys pretty much only makes combiners at
this point, but I suppose if they ever did go the Buster/Hydra route, elements
of Minos would certainly make their way into those designs.
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