(Journey back with me friends, to one last set of pictures taken on my kitchen table..... I took these pictures back in early December, and have been working on this article for like two and a half months. You know my pictures have been getting slightly better, so forgive me this set of old ones.)
Minos is the 3P version of Hellbat, treacherous and devious
member of the Liokaiser team from Victory.
Long ago, I was watching that, and then as often happens to all things good and
pure in my life, the semester started, and my fun time ended.
But enough of that already, let’s talk Minos. This is one
incredibly good figure. Long ago now, November to be precise, I ordered two of
the Hades team after having made the foolish mistake of not buying them at
TFCon. My wife had gotten me two others for Christmas last year, one of which
was the previously detailed Hypnos. From the minute I had Minos in hand, I was
just totally impressed with it, and I think that this is my favorite figure
from the entire set. At one point I had been scrambling to assemble a list of
the Top Ten Toys of 2016, and Minos was without a doubt the undisputed number 1
on that list. What happened to the list, well, I got ambitious with it too
late, and by the time it was ready the way I wanted it, it was the middle of
February, and just didn’t feel appropriate anymore.
Minos’ robot mode is stunningly cool. He is a sleek, strong
looking robot in gorgeous blue and crisp white with some gold here and there.
The transformation is fairly standard jet-to-robot transformation, but the
wings contain some extra joints to help them fold away behind the robot rather
than stick out in the standard wings-as-cape arrangement. The way they fold
behind the shoulders gives a really nice profile to the robot mode, and a
generally more compact look than jetformers usually have. The jet cockpit
however does just hang off the back, which does follow the fairly typical
jetformer robot look. And, as an aside, I find the transformation here
absolutely terrifying. To convert to either mode, the entire jet nose section
has to be rotated not only 180 degrees around but then also fold downward over
the back of the robot, and there is not much clearance for the part to move.
Swinging the jet nose around requires a lot of patience and more force than
ever feels right, as a kind of twist and rotate motion is needed. The
instructions make it look like all you do is flip the part back and turn it
around, but that is not what actually happens. You kind of have to walk it
around over the robot back, in a slide and turn type motion. It is amazingly
stressful, and each time I’ve transformed the figure I grind my teeth and feel
my face getting all hot and am gripped with fear that I am going to either
stress the plastic or flat out break it. For a $100 figure, I am really, really
uncomfortable with this, and have watched videos and stuff to try and find out
if there’s a better way to transform the toy while avoiding this terror. It
does not look like there is. I tend to transform him once in a while, but my
fears of breakage mean I don’t fiddle with the figure as much as I really,
really, really want to. My video investigations have yielded a sense of
confidence that the parts at issue are more resilient than they seem to me, and
that makes me feel a little less fearful; but that does not make me feel
anywhere near comfortable. It looks like this amazingly tight fit is actually
accounted for in the build of the figure, and that all it really needs is a
little patience and wiggling. Still, it’s scary stuff.
Looks good now, but getting here is terrifying. |
Minos’ plastic feels thin, something that I experienced with
Hypnos but, given the stockier nature of that toy, didn’t seem like much of a
potential issues save for in a few places. But on Minos, it is more of a
concern due to a lot of thin parts, such as the canard wings behind the
cockpit, the fins on the robot head and the tailfin of the jet. Moving the
nosecone part potentially puts one in contact with the robot head and the
canard wings, and so there is a compound fear of stressing or breaking
something. Overall I think the problem is a mental one, but still it’s not one
that I feel real comfortable about. The nosecone is attached via a slightly
extendable arm that connects the nosecone to the robot back, but would it have
hurt to provide a little more extension so as to alleviate this situation? A
literal centimeter more extension on the armature that connects the nosecone to
the robot back would have 100% eliminated the issue, and so why that tiny
fraction of extra reach is missing is hard to understand. The entire time
trying to effect this step in the conversion, you know that something is wrong.
There’s no good place to grip to toy, because the canard wings or robot head or
some other part are right in the way of your fingers, or right there in that
place where you need to put your fingers so as to be able to exert pressure.
There are some pins that hold the various parts and panels together, but you
know they don’t move in the ways that would allow this movement to happen any
easier than it does. And the instructions don’t give enough information that
the kind of flip and twist motion is necessary; they make it look like you flip
the piece and THEN twist it, which is basically the instinctual motion that you
feel this piece should be making.
Pretty typical underside. |
Other than this sanity blasting nosecone maneuver, the
transformation is fairly normal, right down to the robot arms nestling close to
the jet fuselage. The calves open and fold over the thighs, as again the one
thing a third party apparently cannot figure out is a sliding joint. The result
is a stunning jet mode that looks like a real model fighter jet. While Hypnos’
drill tank is clearly a fictional vehicle, Minos’ jet is based on a real world
plane, and the alt mode reflects this type of real world quality. The lines are
smooth and crisp and the jet is real angular and aerodynamic. It’s a real good
look. I’m not real sure what type of actual aircraft this is, or whether it’s a
real plane or just a concept type thing. But nevertheless, it is a good looking
plane. The only true flaw in the jet mode is that the robot head can clearly be
seen on the underside: it spins around so you can’t see the face, but the head
just presses up against the underside of the nosecone area and then you pretend
you can’t see it. For all the great that this figure contains, they couldn’t
find a way to hide the robot head in vehicle mode? I’m not sure how much of a
real detraction this is from the overall finished product, but it is a head
scratcher for sure. I suppose the head can’t fold away into the chest, because
that is where the combiner port is hidden, again hidden, the same way it
was on Hypnos.
Aw! |
The Breastmaster partner here is a little bat, complete with
wings that fold across the chest. Again, the little beast partner can function
as a robot, a weapon for Minos, and a chest plate for Minos, and it is mostly
in the first and last modes that it works the best. The body is too flat and
wide to adequately serve as a blaster, and the fold out double barrels aren’t
large enough to be easily or clearly visible in weapon mode. As a beast, it’s
ok; but as a chest plate, the wide, slightly curving beast is wonderful. He
chest plate gives the large robot a real interesting and different look than
that of the robot without the armor, a larger, bulkier, more armored up look.
The bat plugs in beneath the nosecone in jet mode and if you look at the
vehicle from the top down, you can see that the intent is to make the bat seem
like an extra set of stabilizing wings for the front section of the plane, but
the illusion is imperfect at the best. Nobody is buying the Hades figures
specifically for their Breastmaster figures, and so the shortcomings of this
little guy are more than easily forgiven. If there is any real drawback to the
bat, it’s that Minos really does not have any type of weapon besides its weak
blaster mode. No real loss, and the true value of the tiny animal is as a chest
augmentation anyway.
I know the nosecone is supposed to split open, but I like the solid look in robot mode. |
Minos is a marvelously competent standalone figure, just
like the aforementioned Hypnos, with one general improvement: Minos has no
integrated combiner parts. Hypnos hides a Hades foot inside his calves; Minos
has an attachable hand. This makes Minos more capable of being an individual
purchase, because there is no part of him that obviously betrays his membership
on a team. Yes, he comes packaged with hands, so you leave them in the box.
Done. And I can totally see someone wanting this figure purely for this figure,
without any interest in the combined form whatsoever, and not being in the
slightest bit disappointed. Minos is such a good figure, and he is more
visually exciting than Hypnos, furthering the idea that one could want him as a
standalone. He makes for a good Decepticon warrior, one that looks fuller of
personality than a more standard robot such as Hypnos. In fact, since I’m
behind on Victory but long finished
with Masterforce, I’d have to say
that Minos gives off a real Buster and/or Hydra vibe, though not enough to say
that Minos could be a stand in for either of those characters. But, with that
nosecone flip and twist transformation, I almost wonder if a Buster and Hydra
could be possible from TFC Toys, using the general Minos transformation scheme
and layout for at least Hydra. TFC Toys pretty much only makes combiners at
this point, but I suppose if they ever did go the Buster/Hydra route, elements
of Minos would certainly make their way into those designs.
On the topic of shared designs, let’s talk about the Hades
team and how they related to the Hercules squad, also currently being examined
here at the Coffin. The two sets have almost nothing in common, to the point
that I find myself frequently double checking while writing to ensure that the
two sets are indeed made by the same company. Where Exgraver and Heavy Labor
are large and chunky, Hypnos and Minos are slender and less bulky. At some
point I mentioned that those two Hercules teammates recall the early 2000’s toy
lines of Armada, Energon and Cybertron, the Hades figures very
closely resemble the 2010 Revenge of the
Fallen toys or more modern Generations-style
toys. It’s an interesting development on TFC Toys’ end, and it is nice to see
them moving forward with their products rather than stay in one style with
everything. I know that between Hercules and Hades are a number of other TFC
Toys combiners that I have no expose to (yet, at least) and I wonder if the
evolution can be clearly seen from one to the next. At C2E2 this year there was
a seller who had Hercules, Uranos and Warbotron for sale, and I was able to see
the Uranos figures in their boxes: they look more or less the same as the
Hercules figures in terms of their overall appearance. Personally, I like the
look of the Hercules figures, but would not like it if the Hades figures looked
the same way.
Minos is a figure that is completely worth the price. There
is so much to like about this figure, and once you master the terrifying nosecone
transformation he is an enjoyable and satisfying in hand toy. I can’t recommend
this figure enough, honestly, as it is the best toy I’ve had in my hands in a
long time, not to sell other figures short. Minos is just so much better than
practically everything else I’ve experienced in quite a while.
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