Thanatos was the second member of the Hades team to be
released, and was the second to last member of the Hades team to be obtained.
He is the analog for Killbison on the team, transforms into a tank, serves as a
leg, and is the same body in both modes as Hypnos. Symmetry.
Right away, Thanatos is an imposing figure. While Hypnos is
large and sturdy, Thanatos invokes a different description: Thanatos is
powerful looking, huge and hulking. He looks like the kind of character that
would be the team muscle, the tough guy who almost can’t take an alt mode that isn’t a tank. The pictures don’t do it
justice, but the figure is a really strong, really beautiful mustard color, and
it looks real, real nice in person. Thanatos shares all the same mold traits
with Hypnos, so he has the Hades feet parts tucked inside his legs and has the
same satisfying albeit standard transformation scheme.
Robot mode wise, Thanatos is a mustard and while version of
the purple and white Hypnos, with a different, and real striking, head sculpt.
The head is a big part of the brutish and powerful appearance of Thanatos, and
it is crisply and sharply rendered, as all the heads of the Hades members are.
It is interesting to consider the Hades head sculpts alongside those of the
Hercules and even Ares team members, and consider them for their general
differences: the Hades heads are very close to the heads of the animation
models of the official G1 Breastforce characters, while the Hercules and Ares
figures have heads that aren’t all that close to their G1 originals. They are
often close “enough,” yet different enough to not be too close. The Breastforce
head sculpts are right on though, and that is excellent. Anyway, Thanatos has
the same shoulder pads and general articulation that Hypnos has, but somehow
feels lither and more posable than his drilltank compatriot. Why this is is
unclear, since they are the same mold. There are a few differences between
Thanatos and Hypnos detail wise: the shoulder pads are actually sculpted
differently, and the robot chest, underneath the Breastmaster plate, is
slightly different as well.
The tank turret is located on Thanatos’ back in robot mode,
and it is much less intrusive a part than Hypnos’ drill. The way that the drill
is managed is pretty great, but the tank turret doesn’t stick out as much nor
require anything additional to hide it. This is kind of awesome, since back
mounted turrets are usually the type of thing that does stick out or cause a
figure to tilt or lean backwards or generally cause an issue. The twin cannons
stick up behind the figure to give that cool, guns on my back look, and the
turret isn’t overly loose or anything, so it doesn’t move around or swivel to
either side in robot mode.
The Breastmaster partner here is an adorable . . . uh, tough
and rugged looking (but totally adorable) little mechanical bison, which once
again serves as either an animal, or a blaster, or additional chest armor for
Thanatos. The little guy is pretty cool for what it is, but it isn’t anything
super amazing or intricate. It works well as both animal and chest plate, but is
somewhat cumbersome as a blaster. Thanatos looks good with or without the extra
chest piece, but with the chest piece attached there is an added sense of size
and weight for the figure. In Thanatos’ case especially, the extra mass of the
chest plate adds to the burly, thuggish appearance of the robot.
The tank mode is an anti-aircraft tank instead of a “normal”
battle tank. This fits with the overall vehicle spread that the Breastforce
members have, with the mixture of aircraft and ground vehicles, but an
anti-aircraft tank means that the squad has no direct ground assault member.
Cerberus is more of a light artillery vehicle, and Hypnos is a drill tank, so
it apparently falls to the fliers to provide direct assault. This is pretty
cool if you think about it, as it makes the Breastforce more of a specialized
assault unit than a brute force-type pack of brawlers. (This may be totally
wrong, since again, my knowledge of Victory
ends with the fourth episode, even all these months later. – mr) The tank
turret swivels 360 degrees, and both of the cannons raise and lower. There is
also a radar dish that unfolds from the turret, but it does not move. There are
also no wheels on the tank treads, so the vehicle mode doesn’t roll, but that’s
really not a drawback for the figure.
Not so svelt looking from behind. |
This was apparently missed on Hypnos, but there are small
plastic tabs on the inside of the robot mode legs that slot into small slits on
the Hades mode feet, and the tabs never seem to be very sturdy. The tabs come
in contact with the Hades foot parts during every step of transformation, and
the way that the foot parts move, it appears that the tabs are intended to be
some kind of fulcrum point, or a place where the moving pieces may be leveraged
in order to make them move. But this is not the case. The plastic tabs stress
pretty easily, but fortunately they have not broken or anything at this time. This
is a real cause for concern, because this step requires care and delicacy, but
everything about it leads one to believe that it is a transformation step that
will be ok will additional force; similar to the jet mode nosecone on Minos. Maybe
the instructions are not clear enough for these figures, or maybe it’s a
clearance issue in the design of the figures, but these two examples present an
obvious problem with the figures. In both instances, the use of additional
force is intuitive, because both of the steps have been encountered endless
times in official products, but on these that intuitive step is not the one
that should be taken. Whatever the cause of the issue is, it is not a deal
breaking one, although it could be one that results in broken toys if not
caught in time. Since Hades has still yet to be assembled, it is not known how
much weight or load these little tabs on Thanatos and Hypnos are responsible
for bearing, but it would certainly be preferable to have them unbroken so that
they can perform whatever their function will ultimately be. Long story short:
take care in transforming Thanatos, and Hypnos, and Minos, and Rhadamanthus,
and Aiakos, as they have small tabs and/or tight clearances.
As the second figure of the team to be released, Thanatos
sets a real high bar for the rest. Somehow he seems more exciting than Hypnos,
despite the two being the same figure. That happens sometimes, where there are
repaints that just aren’t as attention-getting as others. A solid design, a
great look, a good transformation and a fun figure.
No comments:
Post a Comment