Sunday, December 3, 2017

TFC Toys Ares: Conabus



 

 The third member of the TFC Toys Predacons is Conabus, named after one of the four fire-breathing horses that draw Ares’ war chariot in Greek mythology. His name is the Greek word for tumult, and it is thus fitting that Conabus is the analog to Headstrong in the official mythos.

Ultimately, the Ares team is composed of two general molds, and Conabus is the first exposure of the second mold. Nemean, Phlogeus, and Phobos all share basically the same body, while Conabus and Aethon share the other. Conabus converts between robot and rhinoceros modes, and is probably the better of the two molds that comprise the team.


The robot mode is a nice red, black, and yellow affair that excellently portrays a large, rough and tumble character. It again incorporates the smaller pegs to attach those TFC Toys Powercore Combiner-style limbs to, and again they are easily hidden and do not effect the figure on its own. In the instance of Conabus though, these pegs are a real disappointment, as all the signs are present that these pegs can be used to mount the large halves of the combiner foot, which splits in half to provide two large bazooka-style weapons with ports on their insides that certainly look like they are meant to accept the smaller, figure mounted pegs. This would have allowed for Conabus to carry one on each of his shoulders, and would have truly armed him to the teeth. But no, the foot halves do not mount on these pegs, and so it is a waste of an opportunity. The launcher halves can be mounted on small pegs on the figures’ back, but then they just point straight upwards. It’s cool, but it could have been cooler.
 
Conabus is able to hold the blaster parts over the shoulder, again, like a bazooka or rocket launcher, but he doesn’t do so terribly well. In order to hold them, the arm must be fully extended, or the hand needs to be angled downwards a little, which causes the forearm to open, as moving the hand downward is actually a transformation step,  and not an actual joint. The blaster parts are simply too large to be held convincingly and in any way that looks good. The smaller blasters that comes with Phlogeus and Phobos work better as handheld weapons for Conabus, so there are options for weaponry. Conabus is also equipped with the best individual sword design, the one that curves towards the top, giving something of a scimitar-type look to it. It is the best of the three different swords the team members come with, but in hand, it just looks like a length of orange plastic. The intention again is to combine all of the individual swords into a gigantic one for Ares, just as the blasters that come with the Hercules team are generally crappy, but their intention is to be combined into a large blaster for Hercules. The swords just don’t add much for the Ares figures outside of Nemean, who is blandly unarmed without his.

The rhino head in robot mode stores inside the robot chest, somewhat covered by a pair of chest panels. They do not close over the animal head, but rather let the horns stick out a bit, and it is kind of a cool look: it adds some extra color to the torso, and makes Conabus a little more barrel chested, which fits with the characters a little better. However, there is another display option that not only Conabus, but also Aethon and Phobos will offer as well, and that is more in line with the official G1 Predacon look of having the animal head behind the robot head. All that needs to be done to accomplish this look is to not fold the animal head into place. It is pretty successful, and it works very well for Conabus since his headsculpt is not all that terrific, so the rhino helmet makes for a better, or at least more impressive, look. The rhino head can also be positioned so that Conabus has a straight up rhino head, a cybernetic Rocksteady. This is a configuration that is more cute than anything else, but it is neat that there are options here, whether they are intentional or not.

Rhino mode is pretty neat, honestly, as far as robot rhinoceros' go. The legs are short and stumpy, and the mouth opens, which actually allows for some pretty endearing looks, like Conabus is the large sentient robot rhino from your favorite kid’s show, as opposed to one fifth of a team of rampaging alien warlords that merge into a super-ferocious mega robot. He even has a cute little tail that flips out from a panel on the back! Aw! The giant blaster combo/Ares foot pegs onto the back, giving beast mode quite a bit of firepower, just like the original. Animal mode is generally hard to pose, as doing so causes the weight to be unsupported in at least one of the four corners, so the figure tips over to whichever side is not supported. The body is also pretty blocky, not as relatively lithe as Phlogeus, so dynamic poses aren’t really in the cards for this guy anyway. But, some ball jointed animal ankles and decent joints in all four legs make for the possibility, at least. The animal mode looks good with or without the blaster backpack, which does not sit very well on the back. It connects via a pair of 5mm pegs on the rhino and corresponding holes on the blasters, located on the back of flaps that basically mask the figure to foot connection in combiner mode. But those flaps are jointed and there is nothing towards the rear of the blaster pack to connect it to the animal, and the piece is heavy. It generally leans towards the rear of the animal, pointing the blaster barrels upwards just a bit.

Overall, Conabus is sort of lacking in poseability due to the blocky nature of his limbs. The robot calves and biceps are big plastic blocks, with the shoulders impeding movement or at least natural looking movement more. It is keeping with the general oeuvre of both character and figure though, as Conabus is not the kind of guy who, by looking at him, inspires thoughts of rapid or acrobatic attack, something that seemingly gets lost in the discussion on poseability and its worth. Some figures represent characters that are supposed to be fast or agile, and those figures should be more poseable. But this guy is neither, and is not intended to be, as so, a lack of dynamic posing makes some degree of realistic sense. He is a rhino, an animal known for not being speedy or lithe. One interesting pose-related point is the robot feet, which are attached to the lower leg on only one side, thus providing something of an ankle tilt, and allowing the figure to stand in a more spread legged, A stance. It’s pretty neat, as this must be one of the only times this arrangement has been encountered, and it does make up somewhat for the solid chunk of plastic that is the lower leg, as well as the standing issues brought about by the animal foot simply folding up underneath the lower leg. Despite what can really only be described as a bad robot foot, Conabus has little troubles standing up or remaining standing.
 
Overall, Conabus is a good if workmanlike figure. Much like the original G1 Headstrong, Conabus does everything he needs to do both individually and as a part of the team and combined mode, and pretty admirably, yet without much dazzle. He will ultimately be overshadowed by the rest of the team, or at least everyone else except Nemean. But Conabus is not bad, or even weak the way Nemean is; he’s just not super exciting despite doing everything right.  

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