Ah, Generations. The
continuation of the ever changing to meet the needs of the brand Universe line.
At several points in the
history of the moniker new toys have been released, figures designed and
produced as 100% originals, rather than the straight up repaints of old figures
which were the hallmark of the line from its origins until 2008. Between about
2011 and 2014 the Generations line
took up the mantle of being the ‘collector focused’ line, and a slew of G1
updates were released in its packaging. With the success of Transformers comics
on the upswing in the 2012-2013 cycle, Generations
also became the toy line attached, either in part or in whole, to releasing
figure versions of characters featuring in the comics. But here is a sort of
grey area for some: was Generations the
umbrella under which comic characters got new toys, or were comic characters
getting more comic attention because they were getting new toys in the Generations line? The dreaded ‘to sell
toys’ argument was reborn again, as it is with every Transformers fictional
iteration.
While this entry is not specifically intended to examine
that argument, Generations Armada
Starscream is a product of it, so it is at times unavoidable. The figure is a
“Classics” style update of the early 2000s Starscream from the Armada series, and it is a very strong
update. The original Voyager class figure was often maligned for its lack of
poseability, and this 2014 version addresses that issue exceptionally well. The
new figure retains practically all of the originals’ trademark elements, minus
the one Armada-centric gimmick of the
Minicon. Minicons were smaller, simpler Transformers that attached to a larger
toy to unlock some kind of feature, be it a weapon or what have you, and
in-fiction provided a power boost to the larger robot. A symbiotic
augmentation, in the spirit of the current Titans
Return line. Generations Armada
Starscream does not retain that Minicon enhancement gimmick, but is otherwise a
generally perfect upgrade.
A pretty large
segment of the fandom came onboard with Armada
in the early 2000s, and so for them, this is one of their “Classics” figures.
And there are not many to be had. A very common complaint with updated, modern
figures is that they focus far too much on the 1984 cast, and that there are
plenty of other characters out there to be updated, and they are largely
ignored. While this is totally true, I feel that it comes with a caveat that is
ignored too often, and that is that the Armada/Energon/Cybertron
cycle of toys and characters are mostly based on original G1 characters,
and while they differ in appearances, they are not entirely different
characters. Armada Starscream here is
still a Starscream, whereas characters like Demolisher and Hot Shot or Sideways
are new people. Those new characters should totally get updates, while entries
like this Starscream are pretty much exclusively newer versions of newer
versions of the character. The figure is a terrifically faithful update of the Armada toy. The jet mode is very sleek,
a futuristic/Cybertronian jet with a long fuselage. The transformation is very
clean and flat, as the robot basically folds up underneath the jet body and
manages to largely avoid the typical jetformer syndrome of being a robot
compacted beneath an airplane body. Some more recent jet mode toys have been
doing a much better job or addressing this issue, and this is certainly one of
them. Primarily red, black and grey, Armada Starscream is a real eye-catching
toy, and has a nicely rendered face sculpt as well.
The original figure featured twin shoulder mounted missile
launchers that would flip out when activated by a Minicon figure; this new
version features said launchers but requires no additional figure to unlock them.
They can flip up onto the robot shoulders or be left hanging behind the robot,
and each houses a pressure missile. The back section of each launcher is molded
in translucent orange plastic, and gives a nice kind of jet engine look to the
jet mode. The launchers themselves are nice and colorful and there’s a very
nice separation of parts, so the overall look is pretty detailed and eye
catching. Each of the launchers, which move as one single piece except are able
to be fired independently, has a Minicon port on the top, but no Minicon is
needed to deploy or activate them. The weapons are useable in both modes.
Armada Starscream
also featured a wing sword, where one of his wings could be detached and
extended into a melee weapon that was, in-fiction, a sword but in toy form
required a lot of imagination to be a sword. Armada Starscream does not feature
a converting wing, but rather two translucent folding swords that store
underneath the wings, and are vastly more sword-like than the original. Because
this figure is infinitely more poseable that the original you can get some
really sharp sword wielding poses out of it. The swords are hinged in the
center so they fold over on themselves, and then peg onto the underside of the
wings, and are very nicely hidden.
In the Robots in
Disguise comic, which had been primarily focused on events on Cybertron
following the defeat of the Decepticons, Starscream adopts this form as his new
body, thus justifying the release of the toy. There wasn’t really a story
reason as to why this happened, other than Starscream decides he wants a new,
more regal body following his ascension to ruler of Cybertron. Here is where
the ‘which came first’ argument surfaces: what is the reason for this figure?
Does the figure represent a characters’ new appearance in the fiction; or does
the new appearance of the character in the fiction come from the appearance of
the new toy? This time frame for the Generations
line is rife with characters that are fairly puzzling choices in either toy
or comic form: Rattrap appears in the comic as a sort of advisor to Starscream,
and 1987 Autobot Double Targetmaster Scoop appears as a religious zealot. Both
soon received “Classics” styled toys in the line. Rattrap makes sense in toy
form, as, at the time, the 20th anniversary of Beast Wars was approaching, and a “Classics” update of Waspinator
(who also makes some strange comic appearances) was out and a Rhinox (who does
not show up in the comics) was coming out. But while Waspinator was essentially
shoehorned in as an Insecticon, which, honestly, makes sense kinda, Rattrap
just appeared, and wasn’t really accounted for ever in the comic, origin-wise:
he was just there, written in his characteristic accent and all. In the comic,
he’s very out of place. Scoop on the other hand is more out of place as a toy,
because who was every clamoring for a “Classics” Scoop? He’s the kind of
Cybertronian that would appear in a comic as an Easter egg or something, and
you’d pick him out and think, “hey, Scoop, yeah” and then be on your way. Armada
Starscream is one of two Starscream figures that would be tied to his on-page
look, the other being the Leader class entry from Combiner Wars, a form which he took up during the comic ark of the
same name, marking his second body change in two years. I don’t follow the comics that closely, but it looks like post-Combiner Wars Starscream is an artistic
license-taking version of that Leader class toy. So which came first? We may
honestly never know. I’d imagine that the toys, due to a longer cycle of
development and production, predate the fiction appearance, and not that an
artist designed a new look for Starscream and then Hasbro decided to enshrine
it in plastic.
This is a very good figure, and whether you’re an Armada fan, or a “Classics” line fan, or
a collector of comic characters, or a Starscream fan, or just like transforming
robots, Armada Starscream should be a good addition to your shelves. It’s one
of those toys that will fill a number of needs and look good in a variety of
display settings, even though it is anomalous in that there are not more of
these “Classics” upgrades of Armada toys.
The mold was reused and modified for Jihaxus, but that is a real step down from
this original version.
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