The Jumpstarters, Topspin and the coming-soon Twintwist,
were generally identical Transformers with a pull back, spring loaded
transformation: pull the vehicle mode along a flat surface and release it. It
was roll forward until the mechanism inside aligned properly, and then catapult
the large and heavy feet of the robot forward, causing the entire figure to
launch airborne and land, usually, on its feet. It was a toy that transformed
itself. And that was pretty much the end of the appeal of these two toys. The
Jumpstarters were also cheap, so if you had early G1 toys as a child, there’s a
really good chance you had at least one Jumpstarter. My grandmother bought me
two: they were both Topspin. These days, Jumpstarters, like Battlechargers and
Firecons and Duocons, can generally be had very cheaply on the secondary
market: although, as one last self-reference, at C2E2 last year, I saw a dealer
who had a yellowing Topspin with a severely flaking chrome blaster priced at
$65. I have no idea who the intended market for this figure was.
Anyway, Titans Return Topspin
is a pretty terrific upgrade from the original toy, as is to be expected. Gone,
perhaps lamentably, is the spring-loaded gimmickry, and in its place is not
only a Titanmaster, but also articulation and a real transformation. So much
about Topspin exemplifies some of the best traits of this line, but, like
another overall great yet somehow bland figure, Topspin isn’t quite able to
make it to the high point that he probably should occupy.
The alt mode is a spaceship type thing, although G1
Topspin’s alt mode was labeled a hovercraft. Truthfully, this updated mode
could go either way. It’s whatever you want it to be! It’s cool looking, sleek
and high tech. Not to be a real nerd here, but with the wings as small as they
are, it’d probably not be a very good idea to trying flying in this craft. It’s
also not very aerodynamic, essentially being a square with some pylons on the
front. But, whatever it is, and however it would conquer physics, it does look
neat, and has four molded engines at the rear to propel it, whatever it travels
through. The weapons plug in to the underside of the stubby wings. And that’s
about it. It should be a really awesome and impressive vehicle mode, and while
it looks cool, that’s pretty much all there is.
Titanmaster Freezeout is a Titanmaster. What else is there
to say at this point? The Topspin face sculpt is nice, and looks like the
character. This may actually be an opportune moment to make mention of this:
over the course of the line, there has been no perceivable drop in Titanmaster
quality. Faces have never gotten lazy, there haven’t been any general quality
control issues with the actual tiny figures (although neck tightness had/has
been/is an issue with the earlier waves of figures), and the paint apps have
generally been fine, line wide. The faces may be less than inspiring, depending
on the figure, but general condition of the little partners has never faltered.
The gimmick has not grown as intrusive as to ruin figures, despite some
Internet complaints to the contrary. If the Titanmaster gimmick is really guilty
of anything, it’s at this point fatigue. While Titans Return still has a few anticipated figures to offer
(Misfire, Slugslinger, Overlord, and fellow Jumpstarter Twintwist), the line
has really run its course. It’s time to move on, and it looks like follow up Power of the Primes will be keeping this
type of gimmick around a bit longer. The blasters are a bit strange, as they
plug together to form this quad barreled thing that, again, a Titanmaster can
sit in. It is what it is, but what it is is not very good.
Robot mode on Topspin is, again, fine, and feels like it
should be more exciting than it is. It does everything right: cool
transformation, good looks. Good posability and range of motion. But that’s
all. Like linemate Mindwipe, there’s something that is keeping Topspin from
being the real stunning figure that he probably should be. But what that is, is
not clear. It may be that the color scheme is a fairly pedestrian white and
blue, with some minor color adds here and there. It may be that the figure
isn’t much of a character, so there’s not a large pool of fiction or anything
to bolster the physical thing with. Topspin has been a Wrecker, if you’re in to
the Wreckers, but for the most part Topspin hasn’t had much exposure. He is
basically just another ‘warrior’ in the Autobot ranks. This is a good figure,
there’s no denying that. It’s just missing something, somewhere, that would
push it over into more positive territory.
It is also possible that Topspin is suffering from being by
himself for the moment, as fellow Jumpstarter Twintwist is currently missing.
Twintwist is coming, in whatever wave number it is that is supposed to be
showing up now, in mid-August, alongside fellow remold Misfire. Perhaps
together, the real value of the two Jumpstarters will be more apparent. If we
hearken back to similarly underwhelming figure Mindwipe that was not the case.
Mindwipe should have been great, but
even next to teammates Weirdwolf and Skullcruncher, just felt flat. But, unlike
the Decepticon Headmasters, the Jumpstarters are more of a two-fer, with many
in the fandom knowing what they were but not who they were. While Twintwist
himself looks plainer than Topspin, it may be the case that standing side by
side, each one ends up being more interesting than they do apart.
Indifference may also be due to line fatigue, as it is right
about that time. While the preceding Combiner
Wars never really produced that for some fans, Titans Return really does seem to have burned up most of its fuel a
while ago, and through the presence of some truly outstanding figures like
Triggerhappy and Octane, managed to stick around thanks to the bursts of
excitement those sporadic offerings generated. There are still a few gems coming,
and the vast majority of the line has been really good, but it may be time to
move on, and Topspin may be a casualty of that.
Ultimately, “indifference” is a pretty good way to sum up
this figure. It even lacks the urge that Mindwipe brought to like it: with
Mindwipe, there was a feeling of doing something wrong that was experienced
alongside the mild apathy. Mindwipe was the best figure to that point in the
line, but just wasn’t engaging enough. Topspin is a good toy, but isn’t really
engaging at all, for reasons unknown. It’s sad to say that, because the figure
doesn’t have any glaring or obvious shortcomings. It’s just nice, but not too
nice. For whatever reasons, this Topspin-Kup wave is hanging around everywhere,
so if you’re after Topspin, you should have no trouble finding one.
Anticipation for this figure was fairly high, and the initial reception was
positive, but the figure just doesn’t have the staying power. Again, perhaps
Twintwist will remedy this, or perhaps after some time away from the Titans Return line, thoughts on it will
improve. But at the moment, there seems to be very little difference in
enthusiasm between G1 Topspin and Titans
Return Topspin.
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