Monday, October 23, 2017

FansProject Saurus: Dinoshi





Dinoshi is the analog to G1 Pretender Monster Bristleback and Victory Dinoforce member Gairyu, and serves as the other arm of Ryu-Oh, opposite Dinoni. This is another rather slender figure, setting it apart from four of the other five team members. This takes a different approach to combiner limb figures, as most other combiners, official product or otherwise, maintain a generally uniform size among the four limb figures. It will be interesting to see how Ryu-Oh turns out in combined mode with arms that will be smaller than the legs.

This figure also kills a pretty long standing theory here at the Coffin, that of third party companies somehow not being capable of producing sliding parts, as the robot legs slide during transformation. Ok, we were wrong.
 

Anyway, Dinoshi is a slender green and white robot with a cool head sculpt that kind of looks like a pilot’s helmet, which would probably have been better suited for a figure like Dinoni, who is clearly a flying creature. Dinoshi is fairly apparently more of a ground trooper, and its monster mode is much more land based than a pilot helmet seems appropriate for. It is a good look, just one that seems a little odd at times. It’s honestly not a big deal, or really even worth the time that is being spent on it; it’s just a thing that gets a person thinking when there’s that brief second of each day that does not demand attention to other thoughts. Much like Dinoni, Dinoshi is fun to fiddle with while watching TV or some other idle activity, and this is thanks to the simple transformation scheme. Ball jointed everything makes Dinoshi very poseable. The monster head in the center of the robot chest is a classic look, one that never gets old despite its being a dead giveaway for how the transformation actually works. On Dinoshi the chest head is a great thing, because without it, the figure would be pretty boring looking. The two color green and white paint job is simple and efficient, but again like Dinoni, doesn’t make for a very striking look, especially not in the overall matte colors of the team. This figure comes with the best blaster out of the entire six member set as well: at least it is something most visually reminiscent of a blaster, unlike some of the weapons that are essentially plastic blocks. This lack of imagination in weaponry, it turns out, is because the six individual blasters will all combine to form the blaster for Ryu-Oh, so once more, individuals on a combiner team suffer somehow for the betterment of the whole. Regardless, Dinoshi has a blaster that looks good, despite being a little too large for him.

In general, Dinoshi is the same basic figure, or maybe employs the same basic skeleton, as Dinoni does. They even transform the same way, but since Dinoshi ends up being a four legged monster and Dinoni a bipedal flying one, the illusion of two totally separate toys is created. But the similarities are only skeletal, as Dinoshi’s is covered in new parts and has a super neat leg transformation step where the rear monster legs are mounted on swiveling panels that place them behind the robot legs in robot mode, totally concealing them. It is a super cool moment in the transformation process, the “wow” moment of the figure. Other than that, the transformation is rather standard, with monster feet that flip up to cover the robot hands and a head that tucks down into the monster head.

Monster mode is a neat little thing, eliciting thoughts of a small or young creature that is trying its best to be menacing; an “aw, how cute” beast. Certainly that is not what Dinoshi is going for, and probably doesn’t appreciate condescending response. But compared to the others in the set, this is the cute monster. Tiny wings give the suggestion of a flight mode, or perhaps a wing-assisted leaping ability. This is a totally unprovable statement, but Dinoshi also appears to have the most recognizable monster mode, as it is a clearly defined monster, not the suggestions of monsters that Dinoichi and Dinosan are.  
 
The beast mode is also very poseable, again thanks to ball jointed forelegs and hind legs that offer just enough movement. The jaw opens, a par for the course type of feature, but still generally something that is appreciated in monster or animal modes. The robot legs slide upwards towards the torso, proving wrong that crazy idea that third parties were not able for some reason to master this technology. (ok, I was the only one who thought that. AND, I should have known better, because Nemean does this also. – mr) The paint looks better on the monster mode than it does the robot mode, even though there isn’t a way to explain why. They look bright, something that the other figures never really manage to do. Dinoshi doesn’t have quite the same degree of matte appearance the others have, as he is much more vibrant, while still lacking anything that approaches a shine or gloss.

Overall, Dinoshi is a good figure. Previous entry Dinosan was sort of a letdown from what was, and is, a good set of toys. Dinosan wasn’t that bad, but was lacking in clear and defined modes, something Dinoshi gets back to doing just as well as the initial two team members. It feels a bit difficult to find things to say about this toy, but that should not be interpreted as an issue of the toy itself.  Everything about this is a good experience, and Dinoshi may be the best of the first four Saurus figures. Dinoichi would probably want to test that idea out, but still. In truth, this piece was rushed to completion due to the arrival of Dinoroku and Dinogo, the last two components of Ryu-Oh, and those have stolen most of the enthusiasm of the entire set for the moment. It will be interesting to see how the combined mode looks, as both of the arm figures are considerably slighter than the other four. Like, considerably. Most of the time, combiners do maintain the pattern of all limb figures being the same size, as it preserves a general symmetry for the combined form.

It does feel bad that there doesn’t seem to be more to say about Dinoshi, as this is a nice toy and one that has been in hand for many nights of TV on the couch. But the big picture is that it is good at everything it does, and that apparently leaves little to actually point out. It’s not due to a lack of enthusiasm or anything, as this has been a figure much enjoyed since it was added to the collection, and as has been alluded to, the full Saurus set is now in the Coffin’s possession, so the enthusiasm for the group is the highest it has been since the first four came home after TFCon 2016. Dinoshi is another one of those third party combiner figures that could absolutely be purchased individually, with no intentions of completing the set, and thoroughly enjoyed by itself, like if your collection just needed some generic bad guy monster robots, something like Sharkticons, that you felt it was ok to pay the normal e-tail price of $70 for. In fact, if the price were better, that might actually be a pretty cool idea, as this would make for a good generic robot soldier or generic Sharkticon-esque robot monster. Can’t imagine anyone actually doing that though.

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