It’s time to end the Poseidon hiatus, an unofficial thing
that basically happened because I got caught up writing on some other things,
but was never intended. Our last entry looked at the really good Iron Shell, and
now, it’s time for the best figure in the set (or at least the one that blew my
mind all those months ago –mr), Deathclaw, the Nautilator stand-in.
According to the official lore, Nautilator was not a real
member of the Seacon team, but was rather assigned to the group, allegedly
refitted from a more land-capable alt mode into one that apparently struggles
both above and below the waves. But Deathclaw is hardly that, as he is
potentially the figure of the set that does most things right, thanks to his
borrowing from the other limb figures. Sharing the same general mold as his
teammates, something that all five of the limb figures do, Deathclaw is the
best use of the legs-fold-out-monster-parts design. This is probably because
not all that much folds in to or out of the legs, as the alt mode is largely
created by the lobster head piece, which does not need to be but is detachable,
as well as an overall lack of panels.
Rear view |
The robot mode is on par with Mentarazor in terms of being a
bland-ish, mostly grey look, but the presence of the lobster head on the back
really adds to the total appearance. Deathclaw has big, sturdy looking legs,
which seem to be less accommodating to the combined ankle/foot ball joints than
is the case for the other figures. The lobster legs fold up along the sides and
behind the legs, getting them all out of the way not only in practical terms,
but also visually, so that the legs aren’t simply jutting out everywhere. Makes
for a cleaner looking robot, really, by taking the busiest element of the toy
and tucking it away where it’s not going to be much of an issue. Deathclaw
comes with a big, dumb blaster, which follows the pattern of the set, but
whether Deathclaw will use this part serving as Poseidon’s blaster is yet to be
seen in terms of the Coffin’s collection. (eventual spoiler warning: he
doesn’t.—mr)
The head sculpt is pretty nice, but if we’re being honest
here, Nautilator never got much face time, so almost whatever they stuck on his
neck peg probably would have been fine. But it is a sufficiently sinister
looking head, complete with mouth plate, and it may be due to the way I’ve
sorta headcannoned Deathclaw here, but he does look fairly ninja-esque or
assassin-like, and I like that just fine.
While Deathclaw’s blaster is a flop, he is capable of
folding his lobster claws out in robot mode, forming pincers around or instead
of the hands, and that’s cool. A little imagination helps them turn into
scythes or some other bladed weapons, like sickles, and that’s where the
assassin/ninja idea came from, and I like it. And, it kind of fits: lobster,
scuttlin’ along the bottom of the sea, known for stealth and agility. Maybe not
agility though. But it makes sense.
Lobster mode is pretty cool, even if it is mostly a hat. The
monster head is removable, but does not need to be removed for transformation:
doing so may make things just a tab easier, but is hardly necessary. Something
that is really amazing is how poseable the lobster arms are, which is what
really amazed me. The arms move up and down, and have joints in the elbows
(they are also the robot arms), and the claws open from both the top large claw
and the smaller bottom one. The top claw also contains a pointy tip that in
hinge mounted, so it can be moved as well. The claws can reach into the lobster
mouth, so Deathclaw can do awesome things like eat Titanmasters and rip off
heads. The mouth is not as strongly realized as it is on Cyberjaw and Big Bite
and Iron Shell, as it’s just a realignment of shoulder pads and chest plate,
but it works as the mouth of a lobster. All of the lobster legs are poseable,
containing a number of joints, but they are just too weak to support the alt
mode, so Deathclaw sorta lays on the ground and then places his legs for
decoration. Lots of fun.
In both modes, it is the poseability of the arms that really
makes this figure a treat. Deathclaw is the first figure of the group that has
real monster arms, sensible as he is a lobster, and not just stumpy claws on
the sides of his body, and the fact that they can move in all directions and
clamp around things and have posable claws adds a real level of play value.
Fairly certain that this has come up in some previous third party toy write up,
but play value is a general quality that is missing from lots of third party wares,
so to encounter it is a pleasant and refreshing surprise. While photographing
the TFC Toys Seacons an effort has been made to take some goofy or fun
pictures, usually of them eating or menacing Titanmaster figures. Deathclaw was
the part of that photoshoot that was legitimately amusing to do so with, and
yielded the most enjoyment in doing so. That night back in December when the
Seacons were first opened, Deathclaw was the first one that was a true
combination of amazement and enjoyment to handle: they were opened in order of
release. Menatrazor was the one that brought that familiar “be careful with 3P
figures” feeling; Cyber Jaw brought amazement at the leg folding and panel
unfolding; Big Bite brought the mild frustration of having difficulties with a
transformation that was just done; Iron Shell was the big, complicated one;
Deathclaw was simple and straightforward, and so was able to be experienced
rather than managed, explored rather than navigated. Plus, it’s a lobster, and
unconventional alt modes are extra cool. The weird thing is that, taken as a
group, Deathclaw is pretty clearly the plainest one, with others being more
colorful or intricate or having what amounts to be cooler features, and
Menatarazor, the closest color comparison, having a generally more impressive
robot mode.
Chalk it up to personal preference, if that’s all that can
really be determined to be a factor here, but Deathclaw is the Coffin’s pick of
the Seacon litter, the most fun of an excellent bunch. It’s the toy that seems to
encapsulate the team, and is generally the one that provides a sense of play
value as well. A totally worth it buy, even if you weren’t going to collect the
entire set: Deathclaw is worth the price all on his own.
No comments:
Post a Comment