Again, AGAIN, TFSource is advertising the entire MakeToys
Quantron set for super cheap, $110 this time for Black Friday, and AGAIN this
set me on a rant in the presence of my poor, beleaguered wife about how
excellent a set of figures these guys are, and how everyone should buy them.
That made me realize that I hadn’t finished writing them up, and had in fact
been neglecting Sonicdrill. So, let’s rectify that, shall we?
The fifth and final member of the Quantron team, Sonicdrill
is the Nosecone analogue, and is perhaps a perfect encapsulation of the entire
oeuvre of the team. A great amalgamation of the original G1 design and the
general reimagining of said present in figures like Overheat and Celeritas,
Sonicdrill is this great intersection of tradition and risky re-envisioning.
While the robot mode is a good combo of those two values, the vehicle mode is
something totally new.
The vehicle mode is pretty different, at least for a vehicle
mode for this character, which typically takes a more compact and blocky
approach. Sonicdrill transforms into a flat, wide drill vehicle, looking more
sleek than powerful. Honestly, it’s not real clear how that drill would clear enough
material for the wider vehicle to pass through, although this may simply be a
matter of my not being imaginative at the moment. The vehicle is very science
fiction-y, and that’s great, and fits with the general motif of the Technobots
a lot better than the traditional Nosecone brick on treads. Sonicdrill is an
H-tank, the likes of which we haven’t had in a while in the world of
Transformers, or at least, the first one I can recall in some time. The
transformation is a pain, the least amusing of the team, despite Overheat being
more complicated. Sonicdrill’s issue is that his body basically wraps around
the grey middle parts that hand off the robot back, and lining up everything is
sometimes more of a hassle than it ought to be. A Third Party figure hallmark,
the unnecessarily taxing transformation does detract from the enjoyment of the
figure somewhat, as unlike teammates Blindfire and Celeritas who have simpler,
smoother transformations, Sonicdrill seems to warn against repeated
transformations, and so is the figure from the set that gets the least amount
of in-hand time.
The vehicle mode is very nice overall. Sonicdrill is the
figure that really lives in the shadow of the other four, and that’s not for a
lack of trying on its part. It has a great looking robot mode, and a great
looking vehicle mode, but a finicky transformation and issues with balance
prevent it from being as highly lauded as the others have been rather easily.
It is a bizarre criticism of a toy to say that its problem is that it’s not a
different toy, but that is appropriate for this one.
But, Sonicdrill is this marvelous encapsulation of the
entire Quantron team. The team contains two figures that are wildly faithful to
the originals (Blindfire and Metalstorm) and two figures that take some pretty
daring risks (Celeritas and Overheat), both the kind of things that people tend
to love the 3P scene for. Sonicdrill tries to mesh these two approaches, and
does so rather well: a new and different robot mode, with a vehicle mode that
is a version of an updated Nosecone drill tank mode (see: Unite Warriors Nosecone and futurize the tank mode). So in this
regard, Sonicdrill is the unifying glue that holds the team together in terms
of aesthetics and design.
I am already on record as saying that everyone should own
this set, which makes Sonicdrill kind of an automatic in terms of whether or
not he’s recommended. But even if you didn’t “just” need it to complete
Quantron, Sonicdrill is another excellent figure, and one that even with its
flaws would be a hard one to pass on.
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